Pre-order customers for Diablo 3: Reaper of Souls Ultimate Evil Edition will receive a voucher code for a pair of Infernal Pauldrons in-game that are “ Wearable at level 1, these devilishly sharp transmogrifiable shoulderplates provide Health, Life regeneration, and Cooldown Reduction.
The updated edition not only comes bundled with the Reaper of Souls expansion from earlier this year but also the opportunity for players to transfer their PS3 characters up to the PS4 version a similar program will also be in place for 360/XB1. Titled Diablo 3: Reaper of Souls Ultimate Evil Edition, Blizzard’s hit smash-and-loot RPG is slated to arrive on both last-gen (PS3/360) and current-gen (PS4/XBone). Hopefully others will follow suit.Blizzard has finally set the record straight and announced that the console version of the first expansion for Diablo 3, Reaper of Souls, will be available later this summer. I picked up the original and its expansion this weekend, so at least Blizzard has added another notch in its sales belt. Maybe Reaper's sales will have a long tail like Blizzard's other titles, or disappointed players are just gone and they're not coming back. In that context, Reaper's numbers are less impressive.Īll told, Reaper of Souls might be just what Diablo III needed for its hardcore fanbase, but news of the expansion's improvements may not have reached more mainstream Diablo III players. World of Warcraft: Cataclysm sold 3.3 million in 24 hours and 4.7 million in its first month. World of Warcraft: Mists of Pandaria matched Reaper of Souls' numbers with 2.7 million sold in its launch week. Diablo III sold 3.5 million in its first 24 hours and 6.3 million in its first week. So, why haven't Diablo III purchasers flocked to Reaper of Souls? The numbers are high, but they're not amazing for Blizzard releases. Since Diablo III launched on PlayStation 3 and Xbox 360 in September of 2013, it's a reasonable guess that's where most of the 500,000 pickup was. That means roughly 500,000 players picked up the game between May 2013 and February 2014. Fast-forward to May 2013, when Blizzard released an infographic showing 14.5 million active players.
Since it's an online-connected title, that means somewhere around 12 million units were sold (South Korea throws things off a bit with its internet cafe players). According to the company's fourth quarter 2012 results released in February 2013, Diablo III had 12 million active players by December 2012.
Unfortunately, most of Diablo III's sales remain on the PC platform. You could point the fact that Reaper of Souls, coming to PS4 in the form of Diablo III: Ultimate Evil Edition, has not launched on consoles yet. That means the Reaper of Souls expansion has sold to under one-fifth of the D3 playerbase, which doesn't sound like the best of numbers. Reaper itself add the new Crusader class, the endless Adventure Mode, the gear-customizing Mystic artisan, and the Nephalem Rifts, which provide players with something to do at endgame beyond grinding high Torment difficulty levels.ĭuring a financial earnings conference call in early February, Activision Blizzard announced that Diablo III had sold 15 million units across all platforms. Reaper of Souls followed the Loot 2.0 patch, which improved many of the rougher aspects of the original Diablo III.